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UI Artist for a profitable social games startup (SOMA / south beach)


Date: 2009-11-06, 1:30PM PST
Reply to: see below


About LOLapps

We're a young and scrappy startup in the social application space with over 44 million users a month. Here are a few bullets on us, because who doesn't love bullets?

- We're profitable, which makes us pretty much the opposite of your typical echo chamber-spawned Silicon Valley startups. We're not in this to win a pat on the head from Michael Arrington.

- We're only 40 people, but growing very quickly. You can make a MASSIVE impact here.

- Our office is in the heart of SOMA.

- We have all the typical startup stuff (free food, Rock Band, great City views, etc), smart people, challenging problems to solve.

You will:

-Work closely with other UI designers and Art Leads to implement the established visual look to our games.
-Implement the look of the interface and maintain visual consistency of the game as defined by the Sr. Artist or Art Director.
-Ensure milestones and deadlines are met and adhere to quality standards defined by the Art lead.

The ideal candidate is:

-Professional and interpersonal communication (email, phone, face to face). Interface with management, art, programming, and support groups.
-Has a comprehensive understanding of art tools and processes in one area of either 2D Art /3D Art and basic animation. Possesses a comprehensive understanding of 2D/3D, illustration, layout and graphic design skills, as well as animated interface elements and web design.
-A UI Designer/Artist that can draw interface elements in a variety of styles. You must be able design for violent realistic games as well as cartoony cute games.

Your background:
-3+ years of industry experience.
-Must have an excellent knowledge of Photoshop and Illustrator and good art ability on paper.


Click here to apply.

http://www.jobvite.com/j/?cj=o4WcVfwR&s=CraigsList

PostingID: 1454597522

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