Hard Core Sr. Game Developers & Dir of Game Platforms -Architecture
Positions:
1. Sr. Game Dev.
Responsibilities:
Building and Innovating the latest/Greatest Games on the planet.
Must be able to “work it” from concept to code to delivery.
2. Director of Game Platforms - Architecture
Responsibilities:
Working with multiple groups/studios/platform.
Deep knowledge and experience building games.
Strong understanding of all needed technologies (i.e. embedded, C++…)
Management Experience required, small group 5-10 people.
Ability to lead, and influence.
Areas of focus include:
- Developing client-side network code and data models
- Owning new features from end-to-end and start-to-finish
- Building it all – UI to Game
- Architecting a platform of technology to support multiple feature releases over many years
Qualifications/Skills:
- At least 7 years of Game development
- Strong optimization skills in a low-level environment
- Broad and deep console video game development expertise
- 3D graphics experience
- Experience in multiple engines and middleware packages
- Client/server networking experience a plus
- Dynamic UI systems experience a plus
- Knowledge of game content pipelines
- Art tools (Maya API, Mel scripting, 3D Studio Max Plug-ins) experience a plus
• Must be willing to relocate, if required.
Send your resume to: anne@ricertrue.com
- Compensation: Market + Bonus + Ben. + Stock
- Principals only. Recruiters, please don't contact this job poster.
- Please, no phone calls about this job!
- Please do not contact job poster about other services, products or commercial interests.
PostingID: 1457071185