Summary:
We are searching for an individual to manage build and distribution systems
for episodic games on platforms including PC, Mac, Wii, Xbox 360 and PS3 with PSP and iPhone. This full-time position provides all build support and management to the studio.
A qualified applicant should be able to develop build processes which provide the studio
with game builds for QA and release. The position also provides support for finishing
process support on each platform including installers, executable signing, and final
submission processes.
Responsibilities:
• Design and build tools to assist in the automation of builds.
• Producing builds for QA and public distribution.
• Tracking and archiving of builds.
• Creation of distributable builds and end-user presentation (installers, console
finishing protocols, etc).
• Surveying and notification of console development changes in support for the
engineering team.
• Design and implement tools to support QA for console titles.
Essential Skills and Experience
• Knowledge and background in build management and distribution.
• Able to demonstrate clear and concise written and verbal communication skills.
• Demonstrate strong organizational skills to ensure efficient management of
tasks.
• Proven experience and proficiency with high level scripting languages (examples:
Java Script, LUA, Python, Perl, NSIS).
Preferred Skills and Experience:
• Experience with proprietary game scripting systems, especially Lua.
• Experience with Visual Studio and Source Safe.
• Familiar with C/C++.
• Previous build experience in any of the following platforms:
o Windows
o Mac OS X
o Xbox 360
o Nintendo Wii
o PS3
o PSP
o iPhone
If you feel you are a good fit for this position, please email me a resume.
- it's NOT ok to contact this poster with services or other commercial interests
- Compensation: no pay
PostingID: 1454168103